Rookie Awards 2024 - Open for Entries!
Nicholas Panichelli

Nicholas Panichelli

  United States

I want to work as an environment/prop artist, publish multiple game titles, continue to learn and grow, and score my dream job at Bungie.

When I was quite young, I wanted to create games due to a growing interest around the sandbox modes in some of my favorite titles like forge mode in Halo: Reach and creative mode in Minecraft. These modes allowed me to build my own levels or creations and then play on them with friends. As someone who had always wanted to do some form of art as a career, I realized I could turn this past-time of mine into a real job by working as an environment and prop artist for games.

Learning: Savannah College of Art and Design

Skills: Adobe Photoshop Marmoset Toolbag 4 Maya 2020 Substance Alchemist Substance Designer Substance Painter Unreal Engine 4 ZBrush

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Jun 02, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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