Myles Urry
United KingdomIdeally to run my own games company, but the short term ones are to be a 3D asset modeler and help with the creation of other worlds.
After working in finance and in law for 7 years I found it so unfulfilling. I liked getting stuff done, but the lack of creativity was horrible. I was also told I had too much personality to work in a boring office which was a weird one too. I have always enjoyed making things so though "why not make a career out of it?". I've got loads of life experience from being a manager, Cash office responsible, client accountant so I can apply what is have learned there into creative tasks to make it fun!
Learning: UCA Farnham
Skills: Adobe Photoshop Arnold for Maya Autodesk Maya autodesk mudbox Maya Maya 2020 Mudbox Photoshop Unity
Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Visual Effects
-
Skipped Debut N/A
-
Leveled up to Player May 26, 2021
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD