Michael Brown
Michael Brown

Michael Brown

  United States

To be the most well rounded Level Designer I can be.

When I was 6 Years Old. Playing Mario and Zelda for the first time was it for me, I was hooked. I watched as the video game industry grew and evolved in the industry it is today.

Learning: Full Sail University

Skills: unreal engine 5 Unreal Engine Maya Autodesk Maya 3d Substance Painter Substance 3D Painter UnrealEngine Unreal Engine 4

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Jan 21, 2022
  • Leveled up to Rookie Mar 14, 2022
  • Pro TBD

Experience

Emperor Craft
Remote | Nov 2021 - Dec 2021

this is a game I made in a team setting at Full Sail University. This was a Production Class. I made all terrains, Enemies, etc..

Environment Artist/Technical Artist
Benham, Ky | Dec 2021 -

Environment Artist on an animation project.

Level Designer
Remote | Mar 2022 -

Worked as an Intern at Zygobot Studios, My responsiblities as a level designer was to make a fun and challenging level.

Current Education

Full Sail University
Class of 2021