Michael Brown
United StatesTo be the most well rounded Level Designer I can be.
When I was 6 Years Old. Playing Mario and Zelda for the first time was it for me, I was hooked. I watched as the video game industry grew and evolved in the industry it is today.
Learning: Full Sail University
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Maya Substance 3D Painter UnrealEngine Unreal Engine Unreal Engine 4 unreal engine 5 UNREAL ENGINE 5.1
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jan 21, 2022
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Leveled up to Rookie Mar 14, 2022
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Pro TBD
• Experience
this is a game I made in a team setting at Full Sail University. This was a Production Class. I made all terrains, Enemies, etc..
Environment Artist on an animation project.
Worked as an Intern at Zygobot Studios, My responsiblities as a level designer was to make a fun and challenging level.