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Jeanne Aubry

Jeanne Aubry


I'm both GD and LD ! I love to create new rules and environments, but also to help non-game artists to transpose their worlds into games.

Since 2017, I've wanted to develop games that are engaged and that (in a very humble way...), could change the world or at least help make it more tolerant, caring and inclusive! My goal is to do this with people who share my desire for a revolution in the industry and who want to achieve this both artistically and politically while taking a critical look at society but also at our own work. In other words, to create games that deconstruct the prejudices of others as well as our own!

Learning: Institut Artline

Skills: Autodesk Maya mixamo Adobe Photoshop Blender Unreal Engine 4 Visual Studio Code Abobe Illustrator

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender N/A
  • Leveled up to Rookie May 24, 2022
  • Pro TBD

Current Education

Institut Artline
Class of 2022