Michael Pelletier
CanadaI know for sure that I want to be a Look Dev artist. The only thing is that it is hard when to get a spot as a junior but I will get there :
I was always creative and I pay attention to details since I was young and I always know I want to do 3D in the future. I didn't know which way I would go with my creativity so I went to a CEGEP (school) and I fall in love with everything related to texture and shading. During school, I was always giving my 110% and I also like to help people and share what I know. When I finish school, I got an internship at DNEG mtl. I was working as look Dev TD and then the COVID happend...
Learning: Self Taught
Skills: Adobe Photoshop Substance Painter
Expertise: 3D Animation Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie Dec 23, 2020
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Pro TBD
• Experience
I was responsible for the shading of DIGI. double, creatures, props and hot fixes.