Melina Venetsanou
GreeceMy goal is to work as a prop and environment artist for games or movies.
I wanted to work in the creative media and entertainment industry from a very young age actually, as a lot of people here, I presume! I just didn't know exactly how I wanted to express my creativity! At first I started with music, then I went to university for two years and studied graphic design and eventually, for the past 3 years, I was drawn to 3D and the gaming/filming industries with which I am most passionate about!!
Learning: SAE Creative Media Institute
Skills: 3DS Max Adobe Photoshop Marmoset Substance Designer Substance Painter Unreal Engine ZBrush
Expertise: 3D Animation Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 24, 2021
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Leveled up to Rookie TBD
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Pro TBD