Marie Jockmans
Belgium3D lighting and environment artist
I was drawn to art from a very young age, trying out different discipline such as painting, sculpting, fashion design, 2D animation. I finally discovered 3D and game design when I got into university and realized that this is where I wanted to work as an artist.
Learning: CG Spectrum
Skills: 3DS Max Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Unreal Tourment 3 Editor ZBrush
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Feb 21, 2021
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Leveled up to Contender Nov 24, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
CG Spectrum
Class of 2021