Marco Antonio Pires Ventura
BrazilAt the moment, short term have the opportunity to work at a interesting game project, long term make my own indie game.
My parents told me once, when i asked them why they didnt object my decision to become an artist and work at the game industry, they said it was because since i was 9 i would tell them how one day i'd make my own video game. So you could say at 9 or at 15 when i started reading and learning about how to get into the industry and had my first extremely scary and anxiety inducing encounter with 3ds max interface.
Learning: Self Taught
Skills: Adobe Photoshop Blender Blender 2.9 Blender Cycles Substance Painter xNormal xNormals ZBrush
Expertise: Concept Art & Illustration Game Design & Development Other Visual Effects
-
Skipped Debut N/A
-
Leveled up to Player Dec 15, 2020
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD