Manlio Rebola Ferlito
UruguayI would like to create high quality 3D models and environments for movies and video games.
I have been a fan of video games since I was a child and have always wanted to be part of the industry. At the start of the COVID pandemic I lost my job and started learning Unreal Engine, Maya and Substance Painter on my own. Soon after, I had my first job opportunity in a virtual store company.
Learning: Self Taught
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Maya Photoshop Substance Painter Unreal Engine Unreal Engine 4 unreal engine 5 Unreal Engine 5.3 vray vray 5 ZBrush
Expertise: Architectural Visualisation Game Design & Development
Portfolio of the Week
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Leveled up to Debut Sep 20, 2020
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Leveled up to Player Nov 01, 2021
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Leveled up to Contender Aug 02, 2021
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Leveled up to Rookie Mar 27, 2022
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Pro TBD
• Experience
I helped Lumeto as a Technical Artist to develop InvolveXR, their VR simulation for medical training.
3D Environment art, 3D modeling, texturing, Blueprint scripting.