Maya Josef
IsraelBecoming an environment and prop artist.
My passion is to become a part of a growing community in the 3D industry, meeting new people and grow constantly. Most importantly, my goal is for people to benefit from my work and grow as a 3D artist.
Learning: HackerU
Skills: Adobe Photoshop Autodesk Maya Substance Designer Substance Painter Unreal Engine ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player Jul 31, 2020
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Leveled up to Contender Mar 06, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
HackerU
Class of 2021