Rookie Awards 2024 - Open for Entries!
Maya Josef
Maya Josef

Maya Josef

  Israel

Becoming an environment and prop artist.

My passion is to become a part of a growing community in the 3D industry, meeting new people and grow constantly. Most importantly, my goal is for people to benefit from my work and grow as a 3D artist.

Learning: HackerU

Skills: Adobe Photoshop Autodesk Maya Substance Designer Substance Painter Unreal Engine ZBrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Jul 31, 2020
  • Leveled up to Contender Mar 06, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

HackerU
Class of 2021

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