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Lorine GUYARD
Lorine GUYARD

Lorine GUYARD

  France

My career goals is to become a creature/character lookdev artist.

When I was young, I was fascinated by the 3d animations of the characters that can be found in video games and movies. I always loved to draw and more particularly clay sculpt. It is just a short time ago that I started to be interested by the job in the 3d industry, I had no idea in what I was venturing into and the work that was required for it ! Today, I am very happy for choosing this path.

Learning: ISART Digital

Skills: ACES Adobe After Effects Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Arnold Arnold for Maya Autodesk Maya DaVinci Resolve Golaem Houdini Marvellous Designer Maya 2019 Nuke Nuke X Pixologic Reality Capture Substance Designer Substance Painter XGen ZBrush

Expertise: Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 30, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

ISART Digital
Class of 2021

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