Lorine GUYARD
FranceMy career goals is to become a creature/character lookdev artist.
When I was young, I was fascinated by the 3d animations of the characters that can be found in video games and movies. I always loved to draw and more particularly clay sculpt. It is just a short time ago that I started to be interested by the job in the 3d industry, I had no idea in what I was venturing into and the work that was required for it ! Today, I am very happy for choosing this path.
Learning: ISART Digital
Skills: ACES Adobe After Effects Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Arnold Arnold for Maya Autodesk Maya DaVinci Resolve Golaem Houdini Marvellous Designer Maya 2019 Nuke Nuke X Pixologic Reality Capture Substance Designer Substance Painter XGen ZBrush
Expertise: Visual Effects
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 30, 2021
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Leveled up to Rookie TBD
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Pro TBD