Lancelot Maestrini
FranceMy career goal is to become a good 3D Generalist and then try to specialize in Lookdev, Lighting, and Compositing.
Since my childhood, I have been passionate about cinema and image creation. I first took the path to realization then I became interested in special fx and developed a passion for it. I'm now looking forward to being part of teams and contributing to the success of their projects and works.
Learning: ISART Digital
Skills: Adobe Substance Painter Arnold for Maya Autodesk Maya Houdini Mantra Maya Nuke Nuke X ZBrush
Expertise: 3D Animation Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Mar 16, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD