Kaleb Treloar
AustraliaMy long term goal for the future is to eventually own my own studio, as for short turn goals I would like to further my knowledge in rigging
I 1st discovered my passion for this industry around the end of 2019. I was mainly messing around Unity while I was doing a cert IV in interactive game and media, on which I found a passion for 3d modelling, which later turned into a passion for rigging and VFX basically technical art.
Learning: SAE Creative Media Institute
Skills: Autodesk Maya Marmoset Toolbag 4 Maya 2020 Substance Painter UE4
Expertise: 3D Animation Game Design & Development Visual Effects
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Skipped Debut N/A
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Leveled up to Player Apr 21, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD