Giulia Greggio
Giulia Greggio

Giulia Greggio

  Italy

My dream is to be able to work as a 3d modeler for cinema.

My passion for modeling was born doing concept art, creating 3d blockouts for digital paint, I spent hours enriching my 3d scene by modeling environments and objects. So I found that the phase that pleased me most was that of modeling. Later I also discovered that I liked to "bring to life" concepts or objects from my favorite films by modeling and texturing them.

Learning: BigRock's master in Concept Art and JobFormazione's modeling course

Skills: Maya 3d Substance Painter ZBrush Vray Arnold Render Adobe Substance Painter Peregrine Labs Yeti Autodesk Maya XGen Blender

Expertise: 3D Animation

Editor's Choice

  • Leveled up to Debut Sep 22, 2021
  • Leveled up to Player May 03, 2022
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

BigRock's master in Concept Art and JobFormazione's modeling course
Class of 2021