
Giulia Greggio
Germany


My dream is to be able to work as a 3d modeler for cinema.
My passion for modeling was born doing concept art, creating 3d blockouts for digital paint, I spent hours enriching my 3d scene by modeling environments and objects. So I found that the phase that pleased me most was that of modeling. Later I also discovered that I liked to "bring to life" concepts or objects from my favorite films by modeling and texturing them.
Learning: BigRock
Skills: Maya 3d Substance Painter ZBrush Adobe Substance Painter Arnold Render Vray Peregrine Labs Yeti Autodesk Maya XGen Blender
Expertise: 3D Animation

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Editor's Choice
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Leveled up to Debut Sep 22, 2021
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Leveled up to Player May 03, 2022
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Leveled up to Contender Jan 08, 2023
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Leveled up to Rookie TBD
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Pro TBD