Rookie Awards 2024 - Open for Entries!
João Desager
João Desager

João Desager

  Belgium

I'm very interested in pipelines and procedural workflows. Eventually I'd love to work as a pipeline TD or environment artist.

Around a decade ago my father introduced GameMaker to my siblings and I. From there I got really interested in 3d modelling, programming and game design. In september 2019 I formally started studying game graphics production at Howest Digital Arts & Entertainment. So that's when I decided I wanted to make my hobby into my job.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Blender C# Houdini Megascans Substance Painter Unity 3D Unreal Engine Unreal Engine 4 ZBrush

Expertise: 3D Animation Game Design & Development Graphic Design

  • Leveled up to Debut May 13, 2013
  • Leveled up to Player Mar 08, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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