João Desager
BelgiumI'm very interested in pipelines and procedural workflows. Eventually I'd love to work as a pipeline TD or environment artist.
Around a decade ago my father introduced GameMaker to my siblings and I. From there I got really interested in 3d modelling, programming and game design. In september 2019 I formally started studying game graphics production at Howest Digital Arts & Entertainment. So that's when I decided I wanted to make my hobby into my job.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Blender C# Houdini Megascans Substance Painter Unity 3D Unreal Engine Unreal Engine 4 ZBrush
Expertise: 3D Animation Game Design & Development Graphic Design
Draft Selection
Excellence Award
Draft Selection
Rookie of the Year - Finalist
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Leveled up to Debut May 13, 2013
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Leveled up to Player Mar 08, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD