Jason Dewachter
BelgiumMy career goals is to develop awesome and beautiful games with a dedicated and motivated team.
As a kid I was always fascinated by games, and in 2014 I decided to start following courses to get a deeper understanding on 3D art and Game Development. As in 2016 I started following a full education to becoming a Technical Game Graphics Artist.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3DS Max Adobe Photoshop Unreal Engine 4 ZBrush
Expertise: 3D Animation Architectural Visualisation Game Design & Development Visual Effects
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Skipped Debut N/A
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Leveled up to Player May 07, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD