Rookie Awards 2024 - Open for Entries!
James Binns

James Binns

  United Kingdom

My goal is to become a lead environment artist for Game, Film or TV

I realized that the creative media and entertainment industry was for me when I first picked up 3d software. My first experience with Maya while looking around colleges to go to was an eye-opening moment for me, I realized very quickly that creating assets was what I wanted to do, and not only that I loved doing it but I understood it.

Learning: Escape Studios

Skills: Adobe Substance Designer Adobe Substance Painter Marmoset Toolbag Maya SpeedTree Unreal Engine UNREAL ENGINE 5.1 ZBrush

Expertise: Other

  • Leveled up to Debut N/A
  • Leveled up to Player Apr 01, 2022
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Escape Studios
Class of 2024

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