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Igor Przybyła
Igor Przybyła

Igor Przybyła


My goals are to become a great character artist and contribute in making world famous video games. It is also owning an indie studio.

I fell in love with video games when I was just four years old. My dad showed me a Star Wars game he had installed on his laptop. Ever since then video games fascinated me and the fascination turned later into a dream of becoming a game maker.

Learning: Hanze UAS

Skills: Blender Unity Adobe Substance Painter 3d Substance Painter ZBrush Aseprite Marmoset Toolbag Game Maker Studio 2

Expertise: Concept Art & Illustration Game Design & Development Graphic Design Other

Portfolio of the Week

  • Leveled up to Debut Jan 01, 2020
  • Leveled up to Player Jun 28, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Hanze UAS
Class of 2024