Helene Vagstad Walmann
United KingdomMy career goals would be to become a 3D Character Modeler. Hopefully only for humanoids but I am looking to learn as much as possible.
Growing up I was always interested in characters ever since I started playing games. Their design, personality and their class in-game always intrigued me. How people can design such recognisable characters like Sonic, Cloud Strife or Mario, is incredible to me. In the beginning and even now I still draw characters and make my own every now and then, but after being introduced to ZBrush and 3D modeling, a spark ignited in me. I've just been wanted to learn more about it since.
Learning: School of Arts, University of Worcester
Skills: 3d Substance Painter Marmoset Toolbag 4 Maya mixamo ZBrush
Expertise: Concept Art & Illustration Game Design & Development
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Leveled up to Debut Jun 01, 2022
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD