Hannah Louise Parslow
United KingdomMy career goals are to become a stylised hard surface modelling & texture artist for animated feature films.
I have loved drawing for a long time as it was something I could work on independently away from other distractions. When I started working in 3D at college I admired how the different art styles I liked to draw could be translated into 3D. This, therefore, inspired me to become a 3D modelling & texture artist to visualise different art styles in 3D.
Learning: University of Hertfordshire
Skills: 3Delight 3d Substance Painter Adobe After Affects Adobe Photoshop Adobe Premier Pro Adobe Substance Painter Autodesk Maya Houdini Karma Nuke
Expertise: 3D Animation
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender May 28, 2022
-
Leveled up to Rookie TBD
-
Pro TBD