Jonas Felix
FranceI want to work as a Technical Artist on exciting and creative projects.
The breadth of my experiences is always evolving as I explore new concepts. This lead me from a background of STEM Preparatory Classes into computer science at university. I then reconciled my professional perspective with what I was doing in parallel, by gaining a strong interest in game art and development. As a result, I enrolled at ArtFx and graduated with a Master of Programming in video games and VFX, specializing in technical art.
Learning: ARTFX SCHOOLS
Skills: Blender Houdini Houdini Engine Maya SpeedTree Substance Substance Designer Unreal Engine 4 ZBrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Graphic Design Immersive Media Motion Graphics Visual Effects Web Design & Development
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 23, 2021
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Leveled up to Rookie TBD
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Pro TBD