Guilhem Bergon
FranceMy career goals are to become a CG generalist, learn and discover new technics and new approach to CG.
I always drew since I was little, creating stories and worlds. When I saw Avatar I was amazed by its planet and creatures, that's where I discovered the power and freedom you get with CG. Being able to create completely imaginary worlds and make it seems real is really what drove me into the creative media and entertainment industry.
Learning: ARTFX SCHOOLS
Skills: 3d Substance Painter Adobe After Effects Adobe Audition Adobe Photoshop Arnold DaVinci Resolve Houdini Marvelous Designer Maya Nuke Nuke X Quixel Substance 3D Painter Topaz Studio 2 Vray World Creator ZBrush
Expertise: Concept Art & Illustration Visual Effects
Excellence Award
Draft Selection
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Leveled up to Debut N/A
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Skipped Player N/A
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Leveled up to Contender Feb 06, 2022
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Leveled up to Rookie TBD
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Pro TBD