Güneş Koç
Güneş Koç

Güneş Koç


I want to see myself and my creative 3d modeling works as a part of a large group which is doing amazing works in the VFX industry.

In 2019, when I quit my engineering job, I was filling my free time watching & reading comic-books, comic-book adaptations and sci-fi / fantasy movies and TV shows, thereby explored the VFX industry. I was fascinated by CGI technologies and decided that I wanted to be in where the magic happens and I started to improve myself in this path. I think the 3d modeling in the VFX pipeline is for me and I'm dying to do creative work in this area.

Learning: CG Spectrum

Skills: 3DS Max Adobe Photoshop Autodesk Maya Substance Painter V-Ray Vray Iray

Expertise: 3D Motion Graphics Architectural Visualisation Game Design & Development Other Product Visualisation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Apr 09, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

CG Spectrum
Class of 2020