Rookie Awards 2024 - Open for Entries!
Galo Martín López
Galo Martín López

Galo Martín López

  Spain

My career goals are simple, learning as much as I can and pushing myself to be my best version both artistically and as a person.

Actually I was pretty lost on what to study, so I got into a superior level degree in animation and games after I finished highschool. I have always been interested in videogames but had no idea on how these were made. After I finished the first year of the degree I realized what i wanted to do in my professional life was being a 3D artist, and later specialized in environment and prop art with a master degree.

Learning: Voxel School

Skills: 3ds Max 3D Studio Max Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Marmoset Toolbag Marmoset Toolbag 4 Quixel Megascan Quixel Mixer Substance Painter Unreal Engine UV Rizom ZBrush

Expertise: 3D Animation Game Design & Development

  • Leveled up to Debut N/A
  • Leveled up to Player May 20, 2021
  • Leveled up to Contender N/A
  • Leveled up to Rookie May 29, 2022
  • Pro TBD

Experience

Freelance Environment & Prop Artist at Onyx Studio
Madrid, Spain (remote work with Serbia) | Apr 2022 - Jul 2022

I'm currently working at Onyx Studio, working on Illuvium, an open-world game with an stunning art style

Current Education

Voxel School
Class of 2022

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