Gabor Szente
United KingdomLearn and grow in different areas as a 3D artist to have a wider knowledge for tutoring people and also open my own studio one day.
It took some time to realize. The first impression was when I started playing games on PC with my father and building computers together. By that time I didn't know that I would like to work in this particular industry. Then, of course, besides games, CGI started to become more complex, detailed, and realistic in movies, and at some point, it began to interest me. In the past years, I have been self-teaching myself.
Learning: Self Taught
Skills: 3ds Max Adobe After Affects Adobe After Effects Adobe Photoshop Blackmagic Fusion C4D Cinema 4D Corona Renderer DaVinci Resolve Houdini Engine Octane Octane Render Engine Quixel Megascan quixel megascans Redshift Renderer Substance Painter subtance painter
Expertise: Architectural Visualisation
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Jan 20, 2020
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Leveled up to Contender Apr 29, 2021
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Leveled up to Rookie Oct 18, 2021
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Pro TBD