Eduardo Fernández Romero
Eduardo Fernández Romero

Eduardo Fernández Romero


I want to continue improving my skills and enter a studio to professionalize my work. Someday I want to develop my own games and projects.

I have always been interested in creative media, especially video games and animated series. At eighteen I decided to study 3D and a degree in Audiovisual Communication. After that, I improved my character sculpting skills at Universal Arts School, and have been practicing and looking for a studio to apply ever since.

Learning: Universal Arts School

Skills: Blender 2.9 ZBrush Marvellous Designer Autodesk Maya Arnold for Maya Blender Eevee Substance Painter Mari Blender Cycles

Expertise: 3D Animation Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Jan 02
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Universal Arts School
Class of 2019