Dylan Boddaert
NetherlandsTechnical Artist, specifically working with shaders and materials.
Very, very early on!
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3DS Max Adobe Photoshop c++ Maya mixamo Unreal Engine 4 Visual Studio
Expertise: Game Design & Development Visual Effects
Draft Selection
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Leveled up to Debut May 25, 2022
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD