Rookie Awards 2024 - Open for Entries!
Filip-Alexandru Petreanu
Filip-Alexandru Petreanu

Filip-Alexandru Petreanu

  Romania

My goals would be to become an art director later down the road, but until then I want to become a successful 3D Environment Artist.

I realized I wanted to work in the games industry since I was about 13 years old. Not long after realizing I have a talent and loved drawing I knew I could put that skill to use and create games that people will enjoy just like I still enjoy them today. It was only after my first year of Uni that i realized I wanted to focus on 3D environment as my profession.

Learning: De Montfort University

Skills: 3DS Max Adobe Substance Designer Adobe Substance Painter DaVinci Resolve Marmoset Toolbag Marvellous Designer Quixel Megascan Substance 3D Designer Substance 3D Painter Substance Designer Substance Sampler Trnio UE4 Unreal Engine Unreal Engine 4 ZBrush

Expertise: Architectural Visualisation Game Design & Development Visual Effects

Editor's Choice

Portfolio of the Week

Editor's Choice

  • Leveled up to Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender Dec 06, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

De Montfort University
Class of 2022

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