Dante Goffa
BelgiumTo grow to a position where I can help make amazing stories come to LIFE. Make audiences get sucked into the world of Film and CGI.
It was a combination of watching youtube and movies during my teenage years. Especially youtube set a spark to start trying out editing software early on in my free time after school, which eventually led to a passion for CGI.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3DS Max Adobe After Affects Adobe Photoshop Adobe Premier Pro Arnold for Maya Autodesk 3ds Max Autodesk Maya Houdini python Reality Capture Unity
Expertise: 3D Animation Game Design & Development Graphic Design Immersive Media Other Product Visualisation Visual Effects
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Mar 18, 2021
-
Leveled up to Rookie TBD
-
Pro TBD
• Experience
Responsible for creating VR/AR Assets. Scripting was usually involved to speed up processes during my projects.
Work on lighting from concept to final product.
Processing mocap data in Vicon Shogun Post. Scripting to improve pipeline's speed and efficiency.