Dante Goffa
Dante Goffa

Dante Goffa

  Belgium

To grow to a position where I can help make amazing stories come to LIFE. Make audiences get sucked into the world of Film and CGI.

It was a combination of watching youtube and movies during my teenage years. Especially youtube set a spark to start trying out editing software early on in my free time after school, which eventually led to a passion for CGI.

Learning: Digital Arts and Entertainment

Skills: Adobe Photoshop Autodesk Maya 3DS Max Adobe After Affects python Unity Autodesk 3ds Max Arnold for Maya Adobe Premier Pro Reality Capture

Expertise: 3D Animation Game Design & Development Graphic Design Immersive Media Other Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 18
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Aeroplane XR
Belgium, Mechelen | Feb 2019 - Jun 2019

Responsible for creating VR/AR Assets. Scripting was usually involved to speed up processes during my projects.

Super78
United States, Los Angeles | Dec 2020 - Jan 2021

Work on lighting from concept to final product.

Cyborn
Belgium, Antwerp | Oct 2020 - Feb 2021

Processing mocap data in Vicon Shogun Post. Scripting to improve pipeline's speed and efficiency.

Current Education

Digital Arts and Entertainment
Class of 2019