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Daniel Smedley

Daniel Smedley

  United Kingdom

Ultimately I want to end up as some kind of Creative Lead, helping a talented Team of Artists to achieve their best work.

I, like so many others, Grew up playing Games and loving every second of it. I always knew I wanted to work in this industry, but in my final year of Sixth Form I tried out a little program called SculptrisPro and fell in love with Sculpting. I knew then that I wanted to be a Games Artist, and have come a very long way as a Character Artist Since then.

Learning: Staffordshire University

Skills: 3D Coat Adobe Photoshop 3d Substance Painter ZBrush Unreal Engine 4 3DS Max

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 13, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Staffordshire University
Class of 2022