Christopher Paz
Philippines"Creativity is intelligence having fun." - Albert Einstein
I have a 3 years of experience as a 3D Character Artist, I have honed my skills in bringing characters to life through sculpting, modeling, texturing, and rigging. My proficiency in Zbrush, Maya, Foundry Mari, Marvelous Designer, and Marmoset Toolbag3, 3D Substance Painter has allowed me to create high-quality characters. My strong understanding of anatomy and character design, as well as my attention to detail, has earned me a reputation for producing lifelike characters.
Learning: Self Taught
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Auto Desk Maya Foundry MARI Marmoset Toolbag Marmoset Toolbag 3 Unreal Engine 4 UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development Motion Graphics
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Leveled up to Debut Dec 13, 2022
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Leveled up to Player N/A
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Leveled up to Contender Feb 03, 2023
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Leveled up to Rookie TBD
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Pro TBD