Rookie Awards 2024 - Open for Entries!
Colson Engelberger
Colson Engelberger

Colson Engelberger

  United States

My career goal would be to work on something that makes me happy to be a part of the team and keeps me challenged each day.

While maybe a cliche answer, I’ve known ever since I was little that I wanted to grow up to work in gaming. When I was a kid, it was the heavily stylized work and wacky concepts only to be found in video games that grabbed my attention. I would draw out ideas for characters, do my own worldbuilding, and even conceptualize maps for my own games, with the goal in mind that one day I’d work on something that piques other people’s interest the way mine had been.

Learning: Ringling College of Art and Design

Skills: Autodesk Maya Substance Designer Substance Painter Unreal Engine 4 ZBrush

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Jun 01, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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