Carl Stengard
SwedenI have lofty goals and want to go as far as possible in my role as a game designer.
I've always been fascinated with video games and in primary school, at approximately age 10, I started thinking about the theoretical aspects of creating games and started building concepts and ideas in my head. From then on I started making small games in browser based programs, as well as started creating levels for games that had the ability for custom level editing. When I went into highschool is when my journey started proper as I studied game development there.
Learning: PlaygroundSquad
Skills: Adobe Photoshop FMOD Maya Substance Painter Unity 3D ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD