Carlos Álvarez Jiménez
SpainI would like to be a 3D Character Artist who could participate in the design of the best productions for games and movies.
Since I was a kid I loved 3D animated movies and video games. I was always curious about how to create these productions and decided to start getting into the world of 3D. In the beginning I started doing animations, rigging, modeling and vfx but finally I ended up specializing in the creation of 3D characters which is my passion.
Learning: Animum Creativity Advanced School
Skills: 3ds Max 3d Substance Painter Adobe Photoshop Adobe Substance Painter Arnold for Maya Autodesk Maya Marmoset Marmoset Toolbag 4 Substance 3D Painter ZBrush
Expertise: 3D Animation Game Design & Development Other
Draft Selection
-
Leveled up to Debut Sep 24, 2018
-
Leveled up to Player Jun 29, 2020
-
Leveled up to Contender Nov 14, 2021
-
Leveled up to Rookie TBD
-
Pro TBD
• Experience
Creation of high-quality clothes, assets and textures for an AR project in Unity.