Rookie Awards 2024 - Open for Entries!
Dai-zha Ellis

Dai-zha Ellis

  United States

Becoming a successful 3D artist---ever changing and improving.

When I was younger, I didn't know that making 3D special effects or games was a 'possible' thing that humans did. The concept was so foreign to me. I'd play all of the special features; looking at all of the behind-the-scenes from animated movies. Later on, I became a bit more serious in my research of becoming a concept artist. Artbooks from companies that made my favorite games and movies, listening and reading about artists within the industry talk about their experiences, the whole sha-bang.

Learning: Full Sail University

Skills: blender 3.5 ZBrush

Expertise: Concept Art & Illustration Game Design & Development Other Product Visualisation

  • Leveled up to Debut N/A
  • Leveled up to Player Nov 23, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Full Sail University
Class of 2022

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