Calvin Ringeisen
GermanyMy goal is to work at a company developing creative projects as an Environment Artist or Project Manager in the Game Industry.
Ever since I was little, I wondered how Games were made, and was fascinated about the Environments and Graphics the professionals have put into their games. Even though I was little, I tried various methods to learn CG-Art and looking for opportunities to learn and gain experience in Game Development. From there on, I switched to various areas of expertise until I finally found my passion in Environment Art.
Learning: Hochschule Fresenius Wiesbaden
Skills: Adobe Photoshop Cinema 4D Redshift
Expertise: 3D Animation Game Design & Development Other Product Visualisation
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Leveled up to Debut Sep 09, 2019
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Leveled up to Player Apr 27, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Drafted, documented and designed new Game Systems for a better Player Experience and proposed new features for the game.