Rookie Awards 2024 - Open for Entries!
Calvin Ringeisen
Calvin Ringeisen

Calvin Ringeisen

  Germany

My goal is to work at a company developing creative projects as an Environment Artist or Project Manager in the Game Industry.

Ever since I was little, I wondered how Games were made, and was fascinated about the Environments and Graphics the professionals have put into their games. Even though I was little, I tried various methods to learn CG-Art and looking for opportunities to learn and gain experience in Game Development. From there on, I switched to various areas of expertise until I finally found my passion in Environment Art.

Learning: Hochschule Fresenius Wiesbaden

Skills: Adobe Photoshop Cinema 4D Redshift

Expertise: 3D Animation Game Design & Development Other Product Visualisation

  • Leveled up to Debut Sep 09, 2019
  • Leveled up to Player Apr 27, 2022
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Design Intern
Karlsruhe | Mar 2021 - Aug 2021

Drafted, documented and designed new Game Systems for a better Player Experience and proposed new features for the game.

Current Education

Hochschule Fresenius Wiesbaden
Class of 2022

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