Jeremiah Glynn
AustraliaUltimately, I hope to work in games in a smaller, tight-knit studio as a character and prop artist.
After I studied my first year, I grew passionate about 3D art and haven't looked back.
Learning: Academy of Interactive Entertainment
Skills: Autodesk Maya Marmoset Toolbag Substance 3D Painter ZBrush
Expertise: 3D Animation Game Design & Development Other
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Leveled up to Debut Feb 01, 2018
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Leveled up to Player Jan 08, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Academy of Interactive Entertainment
Class of 2023