Boris Tauber
BelgiumI would love to work as an environment artist, creating maps, materials and props.
It all started when I was a little kid. The most fun thing back then was playing with Lego's and creating my own "games" based on what I played on my good ol' Nintendo DS. Later I'd also get into software like RPG Maker VX Ace and Minecraft. Anything that allowed me to create virtual worlds amazed me. A lot of years went by and when I was 16, I bumped into a Howest DAE stand at a scholarship. We went to the campus and I was sold.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3ds Max Adobe Photoshop Sketchfab Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player May 29, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD