Ben Ramos
United StatesI want to be a principal character artist working on AAA fantasy games.
During my undergrad a friend of mine introduced me to concept art, and for a while I was obsessed with becoming a concept artist. After my undergrad the same friend introduced me to Gnomon, and right at that moment I knew that I wanted to attend the 2 year program and dive into something I previously saw as unaccesible.
Learning: Gnomon
Skills: Adobe Substance Designer Adobe Substance Painter Keyshot Marvelous Designer Maya Maya 2020 Maya 2022 Peregrine Labs Yeti texturexyz Unreal Engine 4 unreal engine 5 XGen xNormal ZBrush ZWrap
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 10, 2022
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Leveled up to Rookie Feb 15, 2023
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Pro TBD
• Experience
Working as a 3D game artist in Unity. Tasks range from modeling, texturing, set dressing, bug fixing, implementation, and team coordination.
Worked with a multidisciplinary artistic team in creating production-ready character and hard surface models for NDA 3D printing projects.