Bekka Goldstein
United StatesI would like to be a modeling / texture artist working to create stylized environments, characters and props. I hope to work in film or tv.
My love of animated films and stories has always been a huge part of my life. It led me to beginning my artistic journey in middle school, where I would draw constantly. By high school, I fell so much in love with art that I decided to pursue it as a career. Starting from a 2D background, I soon fell in love with working in 3D and modeling characters and environments. One day I hope to contribute to the animated films and shows that have inspired me so much throughout my life.
Learning: Ringling College of Art and Design
Skills: 3d Substance Painter Adobe Premiere Pro Adobe Premier Pro Adobe Substance Painter Arnold for Maya Autodesk Maya Auto Desk Maya Nuke XGen ZBrush
Expertise: 3D Animation
Excellence Award
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
Excellence Award
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jun 01, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Modeled, UV'ed and textured realistic and stylized assets for commercial projects.