Beatriz Tozo
United States
I intend to be a Look Development/Surfacing Artist for feature film animation
I started my interest for animation after being immersed in cartoons for a while. I realized it combined everything I love: science, art, and technology. I started pursing it seriously when I had my first 3D Animation class in High School.
Learning: Brigham Young University
Skills: 3d Substance Painter Adobe Premier Pro Adobe Substance Designer Arnold Arnold for Maya Arnold Render Autodesk Maya Auto Desk Maya Houdini Houdini Engine Karma Maya Pixar Renderman Substance Substance 3D Painter The Foundry Mari V-Ray XGen ZBrush
Expertise: 3D Animation Visual Effects

Draft Selection
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD