Miles Christopher Bagley
United StatesTo become a 3D artist that leaves their mark on the industry in a positive and meaningful way.
Before I realized I wanted to work in media and entertainment, I pursued a very different career path. Prior to re-enrolling at the University of Utah's EAE program, I worked as a professional firefighter and EMT. I was always fascinated with video games and their creation and in 2020 I decided to take a leap of faith and enrolled in the University of Utah's EAE program for game design. It was there that I discovered my passion for 3D art.
Learning: University of Utah
Skills: 3d Substance Painter Adobe Substance Painter Fibershop Marmoset Toolbag 4 Marvelous Designer Maya ZBrush
Expertise: Concept Art & Illustration Game Design & Development Other
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 10, 2023
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Leveled up to Rookie TBD
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Pro TBD