Alvaro Aguilar
SpainMy professional goals are not really defined yet, mainly I seek to gain experience and continue to improve and contribute to this sector
The truth is that it all started when I finished high school and I didn't know what to do, I decided to do something that I liked and did a higher education in video games. In that course, thanks to a teacher, I discovered what really fascinated me, 3D design, more specifically that of characters. Since then I have been training to learn everything about this sector that I like so much
Learning: Lightbox Academy
Skills: Adobe Photoshop Arnold Arnold for Maya Autodesk Maya Marvelous Designer Maya Substance Designer Substance Painter XGen ZBrush
Expertise: Game Design & Development Other Product Visualisation
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Dec 22, 2020
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Leveled up to Rookie TBD
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Pro TBD