Adam Hajdu
United KingdomLighting Artist
With a background in Fine Art and a passion for video game art, I am eager to pursue a career in the gaming industry. My ideal role is as a Lighting Artist, where I can bring my artistic skills to create immersive and captivating game environments. However, I am also open to generalist roles, drawing on my experience in various aspects of game development, including design, programming, and production.
Learning: Escape Studios
Skills: 3d Substance Painter Adobe Illustrator Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk fusion 360 Autodesk Maya Marmoset Toolbag Maya Niagra Unreal Engine Unreal Engine 4 Unreal Engine 5 UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development
Game of the Year - Highly Commended
Rookie of the Year - Finalist
Draft Selection
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
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Leveled up to Debut Sep 14, 2020
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Leveled up to Player May 26, 2022
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Leveled up to Contender Jun 01, 2023
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Leveled up to Rookie TBD
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Pro TBD