Tom Hearne
United StatesI hope to work as a modeling and texturing artist for film or cinematics, with a focus in character creation.
I've been an traditional artist my whole life. After being exposed to CG in the world of architectural visualization , I realized that I can push my art to another level and make a career out of it in the entertainment industry.
Learning: Gnomon
Skills: Adobe After Effects Adobe Photoshop Agisoft Photoscan Autodesk Maya Houdini Mari Marmoset Toolbag Marvellous Designer Marvelous Designer Maya Mudbox Nuke Redshift Substance Designer Substance Painter V-Ray Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
Excellence Award
Draft Selection
Draft Selection
Excellence Award
-
Skipped Debut N/A
-
Leveled up to Player Mar 20, 2019
-
Leveled up to Contender May 31, 2019
-
Leveled up to Rookie Mar 04, 2020
-
Pro TBD