Tobias Folkert
United StatesPrimarily interested in VR, Arch-Vis and game development but ultimately I think I would like to end up teaching.
I started in technical theatre at a young age which ultimately lead to scenic design & construction in college, and more recently fine woodworking and carpentry. Working in production always lead to a lot of creative problem solving and collaboration, and confronting those challenges alongside other creatives has always been the work I found the most engaging. Of course then I discovered 3D modeling software where I can bend light and matter to my will and have been holed up with it ever since.
Learning: Self Taught
Skills: Affinity Designer Affinity Photo Blender
Expertise: Architectural Visualisation Game Design & Development Immersive Media Motion Graphics Other Product Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player Sep 11, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD