Timo Nys
BelgiumBecoming a top notch Gameplay engineer, graphics programmer or tool developer.
Around the age of 6 I really started playing games together with my mother and grandmother and enjoyed it like alot. At that time it was of course still just a hobby. As I grew older I became aware there was this engine called Unity and I started dabling arpund in it and making like super small projects. At that age I realised how much I loved it and wanted to learn more about the skills involved into making games.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3ds Max Adobe Photoshop DirectX Toolkit Unreal Engine Unreal Engine 4
Expertise: Game Design & Development Immersive Media Other Visual Effects
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Skipped Debut N/A
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Leveled up to Player Mar 06, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD